![]() ![]() ![]() ![]() Workflow improvements: copy and paste effects between layers, add descriptions to UV tiles Spacing can be set procedurally: you can see an overview of the parameters in the online documentation. The other new feature in version 2021.1 is a set of three new tools for painting lines of stitching onto 3D fabrics, including straight stitches, cross stitch, and more complex stitch patterns. Three new tools for painting procedural stitching Unlike painting masks by hand, the system is non-destructive and “benefits from … engine optimisations”. It’s a renamed and expanded version of the UV Tile Mask introduced in the previous release, and makes it possible to mask parts of an asset being painted by mesh names as well as UDIM tiles.Īrtists can use the Geometry Mask to hide entire sections of geometry in the viewport, making it possible to paint on parts of a model that would otherwise be inaccessible. The main change in Substance Painter 2021.1 – the release notes also refer to it as Substance Painter 7.1 – is the new Geometry Mask tool in the layer stack. The update also adds three new tools for painting stitching in 3D fabrics, and makes it possible to copy and paste effects between layers in the layer stack.Įxpanded Geometry Mask system makes it easier to mask parts of the model being painted the latest version of its 3D texture painting software, adding a new geometry masking system for isolating parts of the model being painted. Posted by Jim Thacker Adobe releases Substance Painter 2021.1Īdobe has released Substance Painter 2021.1. ![]()
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